tag:blogger.com,1999:blog-6391198002200419707.post1742286044098626734..comments2012-08-22T12:48:09.027-04:00Comments on Finding My Way: Narration RightsCinderellaManJJhttp://www.blogger.com/profile/01922766356502615925noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6391198002200419707.post-57969108409869847132009-12-01T13:15:02.562-05:002009-12-01T13:15:02.562-05:00One thought that comes to my mind is the concept o...One thought that comes to my mind is the concept of packaging up monster groups as single units in low level / tedious encounters, so they can be defeated (or not) in a few roles instead of many. By averaging up the entire group, and summing their collective hit points, and doing the same for your player character group, you wind up with two characters to combat instead of many. Then play it out as a regular combat, but in short form. You narrate this as "The kobolds surge forward and lay some heavy blows!" "The party deflects their attack and smashes them backward toward the wall." "The Kobolds regroup and attempt a rally, but fail." "The party surges forward and defeats them" ... so that combat got reduced to four rolls, instead of twenty four. This could work for certain kinds of encounters where you feel the stakes don't merit a full on tactical level combat. Anyway, just a thought.VBWyrdehttp://www.blogger.com/profile/14031787268876015417noreply@blogger.comtag:blogger.com,1999:blog-6391198002200419707.post-87945951696293881232009-12-02T15:35:00.100-05:002009-12-02T15:35:00.100-05:00Thanks for sharing your thoughts. It does sound li...Thanks for sharing your thoughts. It does sound like a a great way to handle things. One of the reasons for exploring the game that started it for me was to critically examine what in the game makes me excited. There are so many ways to play d&d in general and exploring it though published adventures helps me feel like I'm recapturing part of my youth. <br><br>That being said I'm not above tinkering with the system. I look at what I'm doom now as 'practicing my scales'. As a kid I didn't look at GMing as a skill that could be improved on. I was just playing around. Now I want to build those base skills so I can really improvise on a theme. <br><br>I'll probably play this adventure as written to try to capture that old school feel. It's surprising how much fun this old module turned out to be. I'll be sure keep posting my observations of the play. <br><br>Thanks again, your comments are always welcome.<br> <br>Follow your bliss,<br>JJCinderella Manhttp://www.blogger.com/profile/01922766356502615925noreply@blogger.com